Senior Product Designer
Ludaxis.io
seniorpermanentdesignproduct-management United States Today via LinkedIn
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Product DesignDesign SystemsMotion DesignMicro-interactionsReactHTMLCSSFunnel AnalysisA/B TestingAccessibility
About the role
Senior Product Designer
Own the product layer across gameplay-adjacent surfaces (everything outside the core puzzle) and the “feel” that connects them.
What you’ll own
- Onboarding that teaches instantly (no wall of text)
- Progression and a store that convert without nagging
- Motion and feedback that make every tap, state change, and reward feel musical
- A design system that keeps the experience coherent
- Prototype and iterate on real, live surfaces by shipping coded prototypes
Responsibilities
- End-to-end product design: research → IA → interaction → visual → handoff, owning the full arc on live products
- Design motion and micro-interactions: timing, feedback, and the feel of every state
- Build and own a design system: tokens, components, and states; treat quality as structural
- Prototype in real code against a live design system using React/HTML/CSS
- Drive design decisions from funnels/retention (D1/D7/D30, conversion, drop-off), including A/B testing when it matters
- AI-native workflow: ship coded prototypes using Claude Code or Cursor; synthesize research with AI while knowing where human judgment is essential
- Microcopy and accessibility as part of the craft (not a handoff)
- Mobile-first instincts: touch, first 10 seconds, and why a free-to-play game feels worth keeping
- Raise the quality bar and collaborate in an autonomous small team
Requirements
- Shipped product design end-to-end on real, live products
- Strong motion/micro-interaction craft
- Experience building/owning a design system (tokens/components/states)
- Ability to prototype in React/HTML/CSS with a live design system
- Ability to interpret funnels and retention curves and turn insights into design calls
- Familiarity with A/B testing
- AI-native approach to create prototypes (Claude Code/Cursor)
- Ownership of microcopy and accessibility
- Comfort designing for mobile and free-to-play early retention
Nice-to-haves
- Free-to-play / LiveOps surfaces, store, and monetization UX
- Motion tooling (e.g., Rive, After Effects)
- Designing AI-powered product experiences
- Feel for music theory or rhythm
- Design degree
Application
Submit a short note plus your CV and/or portfolio (or equivalent proof of shipped work).
About Ludaxis.io
Ludaxis.io is a game-focused studio behind free-to-play (F2P) experiences, backed by Amanotes. The company emphasizes real ownership, craft, and product design details that improve onboarding, progression, monetization UX, and overall player feel.
Scraped 8/6/2026