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Senior Backend Game Engineer (DevOps)

Companion Group Ltd.

full-remoteseniorpermanentbackenddevops Anywhere in the World 72 days ago via WWR

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Tags

Backend EngineeringMultiplayer Game DevelopmentC++C#Go (Golang)Node.jsDistributed SystemsWebSocketsMicroservicesKubernetes

About the role

Role overview

Senior Backend Game Engineer (DevOps) at a fully remote AAA co-development gaming studio. You’ll design, develop, and maintain scalable multiplayer backend systems and services that enable real-time gameplay and reliable online functionality.

Responsibilities

  • Participate in technical design and implementation of backend systems for multiplayer online titles (connectivity and performance).
  • Develop and optimize cross-platform authentication, matchmaking, lobby systems, and scalable server orchestration.
  • Architect high-performance real-time backend services for multiplayer gameplay using C++, C#, Go (Golang), and Node.js.
  • Collaborate with network engineers, gameplay programmers, and DevOps to integrate multiplayer features with minimal latency.
  • Profile, optimize, and scale backend services for reliability, extensibility, and cost-effectiveness.
  • Build robust API services and microservices architectures for data exchange between game clients and servers.
  • Provide development estimates, documentation, and reporting to support project planning.

Requirements

  • Excellent communication and collaboration skills.
  • Strong problem-solving skills and attention to detail.
  • Strong programming skills in two or more of: C++, C#, Go (Golang), Node.js (C++ and C# preferred).
  • 5+ years of professional backend development experience (preferably game industry).
  • Strong understanding of distributed systems and data structures/algorithms (DSA).
  • Real-time networking experience with WebSockets, RPCs, REST APIs, gRPC, etc.
  • Hands-on experience with matchmaking, player session management, and anti-cheat systems.
  • Database expertise with SQL and NoSQL (e.g., PostgreSQL, Redis, MongoDB).
  • Microservices architecture experience, including server orchestration and containerisation (Docker, Kubernetes).
  • Experience working in high-performance, low-latency environments.

Bonus skills

  • Modern DevOps practices: CI/CD pipelines and automated infrastructure management.
  • Experience with GBaaS (e.g., Azure PlayFab, AccelByte AGS, Heroic Labs Nakama, Pragma).
  • Knowledge of online gaming platforms (Xbox Live, PlayStation Network, Steam, Nintendo Network, etc.).
  • Understanding of UE5 networking framework and client-server game architecture.

About Companion Group Ltd.

Companion Group Ltd. is a AAA co-development gaming studio with a globally distributed, fully remote setup. The team partners with major studios to build and optimize multiplayer game backends, focusing on scalability, low-latency networking, and seamless online experiences.

Scraped 4/1/2026

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