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Mobile Game Developer | Remote

Crossing Hurdles

full-remoteseniorcontractmobilebackend United States 68 days ago via LinkedIn

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Tags

UnityC#Mobile GamesGame DevelopmentPerformance OptimizationDebuggingGame DesignPlayer ExperienceRemote Collaboration

About the role

Mobile Game Developer (Unity / C#)

Type: Contract
Location: Remote (United States)
Hours: 10–40 hrs/week

Role overview

Design, develop, and implement engaging mobile games. You’ll work with designers, artists, and developers to ship polished, high-performance titles and improve player experience.

Responsibilities

  • Design, develop, and implement mobile games using Unity and C#
  • Collaborate with game designers, artists, and other developers
  • Optimize performance and functionality across a wide range of devices and platforms
  • Contribute to brainstorming for new mechanics and features
  • Troubleshoot and debug proactively to ensure a seamless player experience
  • Maintain documentation and communicate technical details effectively

Requirements

  • Expert-level proficiency with Unity and C#
  • Proven experience designing, developing, and shipping mobile games
  • Strong understanding of game design principles and player experience optimization
  • Exceptional written and verbal communication skills
  • Ability to work independently and in a distributed/remote team

Application process

  • Use Easy Apply on LinkedIn
  • Check email for next steps (resume evaluation and interview stage)

Scraped 5/21/2026