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Mobile Game Developer (2D) | Remote

Crossing Hurdles

full-remotejuniorcontractmobileother United States 49 days ago via LinkedIn
20 - 110 USD/daily

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Tags

2D Game DevelopmentSolar2DUnityGodotCocos2dGame DesignPlayer ExperienceAI TrainingRemote WorkDocumentation

About the role

Role overview

Mobile Game Developer (2D) — Junior (Solar2D) Remote hourly contract (10–40 hours/week). Responsible for creating and refining 2D game content and contributing to gameplay quality and AI-training-oriented feedback.

Responsibilities

  • Create and refine 2D game assets and gameplay mechanics based on project requirements.
  • Analyze and provide feedback on game design and player experience for AI training purposes.
  • Collaborate with cross-functional teams to identify development challenges and improve workflows.
  • Document development processes, workflows, and problem-solving approaches in detail.
  • Test and evaluate 2D gameplay elements to ensure quality and alignment with objectives.
  • Contribute insights on 2D game development trends and best practices.
  • Share findings, feedback, and recommendations via clear written and verbal communication.

Requirements

  • Strong foundation in 2D game development (asset creation and/or gameplay mechanics).
  • Proficiency with industry-standard 2D engines/frameworks such as Unity, Godot, or Cocos2d.
  • Understanding of core game design principles and player experience concepts.
  • Strong written and verbal communication skills and attention to detail.
  • Ability to document workflows and provide constructive technical feedback.
  • Self-motivated and organized; able to work effectively remotely.
  • Willingness to learn and adapt to evolving AI training and development needs.

Nice-to-haves

  • Experience specifically tied to AI-training feedback loops in game design (implied by role focus).

About Crossing Hurdles

Crossing Hurdles is hiring for a junior game development role focused on building 2D mobile games. The position emphasizes creating game assets and mechanics, improving player experience, and supporting AI training-related game design work.

Scraped 6/15/2026