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Java Gameplay Developer (libGDX) | Remote

Crossing Hurdles

full-remotemidcontractbackendfrontend United States 3 days ago via LinkedIn

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Tags

JavalibGDXGame DevelopmentCross-Platform2D Games3D GamesPerformance OptimizationModular CodeDebuggingAndroidRemote

About the role

Role Overview

Java Gameplay Developer (libGDX) (Hourly contract, Remote) Build and maintain gameplay for interactive games across multiple platforms using Java and libGDX.

Responsibilities

  • Design, develop, and maintain 2D and 3D games using Java and libGDX
  • Collaborate with designers and developers to deliver engaging gameplay experiences
  • Optimize performance across desktop, Android, and web platforms
  • Build reusable, modular code for scalable development
  • Implement gameplay mechanics, UI elements, and interactive features
  • Debug and troubleshoot technical issues efficiently
  • Communicate progress, feedback, and technical insights with the team

Requirements

  • Strong Java experience, particularly in game development
  • Strong experience with the libGDX framework
  • Solid understanding of cross-platform game development principles
  • Ability to optimize performance and improve code efficiency
  • Experience creating modular and reusable codebases
  • Strong communication skills and clear documentation practices
  • Passion for building interactive, high-quality gaming experiences

Compensation & Commitment

  • $50–$150/hour
  • 10–40 hours/week

Application Process

  • Apply via Easy Apply on LinkedIn
  • Check email for next steps (resume evaluation and interview stage)

Scraped 4/4/2026

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