iOS Engineer
Speak
full-remotemidpermanentfrontendother Full remote 133 days ago via WTTJ
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iOSSwiftStoreKitRevenueCatReactive ProgrammingRxMVCMVVMA/B TestingStreaming Technologies
About the role
Role Overview
Join Speak as an iOS Engineer (full remote). You’ll help improve content delivery, run A/B tests for monetization features, and support launches of new markets and languages, collaborating with backend engineers and partners in Product and Design.
Key Responsibilities
- Collaborate with backend engineers and Product/Design partners to ship product features used by millions of users.
- Implement and iterate on paywall tests (e.g., pricing, design changes, delayed paywalls, discounted offers) to improve the freemium experience and increase conversions.
- Support launches of new markets and languages.
- Improve speech-to-text and audio/video streaming systems.
Requirements
- Knowledge of Apple StoreKit and RevenueCat.
- Reactive programming experience (e.g., Rx Java).
- Strong Swift skills and understanding of common iOS architectures (MVC/MVVM).
- Excellent problem-solving and communication skills; ability to work independently and in a team.
- 3+ years industry experience as a Mobile Engineer, ideally in a fast-paced startup environment.
Nice-to-Haves
- Experience with mobile streaming technologies (e.g., WebSockets, LL-HLS).
- Familiarity with mobile build practices (e.g., Jenkins, Bitrise).
- Ability to coach/mentor other engineers.
- Experience shipping an app used by 1M+ users.
- Strong product sense and cross-functional thinking.
- SwiftUI experience.
About Speak
Speak is a fast-growing technology startup building mobile experiences that improve content delivery for end users. The role focuses heavily on monetization experimentation and scaling language/market launches, indicating a product-driven consumer app with backend collaboration.
Scraped 5/13/2026