Game Developer Java/libGDX - Remote
YO AI Labs
full-remotemidcontractfrontend California, United States 3 days ago via LinkedIn
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JavalibGDX2D Game DevelopmentGame LoopsSprite ManagementInput HandlingDebuggingCode ReviewsGitCollision Detection
About the role
Role Overview
Contract, Remote — develop and maintain simple 2D game features to support training of next-generation AI systems. No prior AI experience is required; the focus is on your game/domain knowledge.
Responsibilities
- Develop, maintain, and optimize 2D game features using Java and libGDX
- Collaborate with AI specialists to design engaging game interactions and help collect high-quality training data
- Implement core mechanics: sprite management, game loops, and input handling
- Troubleshoot and debug to ensure performance and reliability
- Participate in code reviews and improve internal coding standards
- Document technical processes and game development workflows for cross-functional teams
- Provide status updates and seek feedback in a fully remote environment
Required Skills / Qualifications
- Basic Java knowledge and OOP principles
- Hands-on libGDX experience via coursework, projects, or prototypes
- Understanding of foundational game dev concepts: game loops, sprites, input management
- Strong written and verbal communication and clear technical documentation
- Ability to collaborate effectively in a fully remote team
- Demonstrated interest/initiative building games or interactive applications
- Willingness to complete an AI interview as part of the selection process
Preferred Qualifications
- Portfolio of small games or demos (GitHub links or playable demos encouraged)
- Familiarity with vectors, collision detection, or basic 2D physics
- Experience with Git and collaborative development
About YO AI Labs
YO AI Labs develops and supports next-generation AI systems. The role blends game development expertise with AI training efforts by creating real-world, high-quality inputs to help models learn and perform.
Scraped 7/31/2026