xelys jobs xelys jobs

Contract Technical UI/UX Designer - Video Games

Jobgether

full-remotemidcontractdesignfrontend United States 2 days ago via LinkedIn
44 - 58 USD/daily

See how well this job matches your profile

Sign up to get an AI match score and generate a tailored application in seconds.

Get your match score

Tags

Unreal EngineBlueprintUI/UX DesignGame UIReal-time UIAccessibilityUI AnimationMotion DesignC++C#

About the role

Role Overview

Contract Technical UI/UX Designer (Video Games) (United States, fully remote). You will design and implement immersive, player-facing in-game interfaces directly in the engine, bridging creative design and technical execution.

Responsibilities

  • Design, implement, and optimize in-game UI for a seamless player experience
  • Build static and animated interfaces that communicate gameplay information clearly
  • Implement UI designs directly in Unreal Engine, ensuring consistency in style, placement, functionality, and underlying data structures
  • Ensure UI is readable, accessible, responsive, and optimized across platforms
  • Collaborate with designers, engineers, and artists to deliver polished UI aligned with creative direction and production timelines
  • Iterate through testing, refinement, and quality improvements throughout development cycles
  • Identify, implement, document, and promote UI Blueprint architecture best practices and workflows
  • Balance performance, usability, accessibility, and visual quality while solving technical/design challenges

Requirements

  • 3+ years experience in technical UI design for video games or similar interactive environments
  • Strong proficiency with Unreal Engine and Blueprint scripting
  • Experience creating complex real-time UI and implementing it in-engine
  • Strong understanding of UI systems, engine technologies, optimization principles, and data structures
  • Creative + technical problem solving with attention to usability, accessibility, and performance
  • Ability to analyze and resolve complex technical/design challenges
  • Comfort collaborating with multidisciplinary teams and iterating under production constraints
  • Motion/UI animation familiarity and/or in-engine UI materials is a plus

Nice-to-haves

  • Knowledge of motion design, UI animation, in-engine UI materials
  • Programming experience such as C++ or C#
  • Familiarity with game accessibility standards
  • Experience with atmospheric/horror game environments

Compensation & Location

  • Fully remote contract across the United States
  • $44–$58 USD/hour (hourly rate varies by location/experience/qualifications)

About Jobgether

Jobgether is a platform that lists opportunities on behalf of partner companies and coordinates application steps with the actual hiring partner. The role described is for a partner company working in interactive entertainment, specifically video game user experience and UI design.

Scraped 7/30/2026