2D Character Concept Artist
iLogos
full-remotemidfixed-termdesign Anywhere in the World Today via WWR
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Character Design2D Concept ArtGame Art PipelinePhotoshopProcreateHuman AnatomyTurnaround SheetsCallout SheetsSci-FiCyberpunk
About the role
Role Overview
iLogos is seeking a 2D Character Concept Artist to create key characters for a new game project. You’ll develop character concepts with strong visual identity and personality, ensuring designs translate efficiently into 3D modeling, rigging, animation, and in-game implementation.
Responsibilities
- Develop character concepts based on a creative brief
- Research and collect relevant visual references
- Create multiple concept directions and design variations
- Refine silhouette, proportions, outfit, equipment, accessories, and overall visual language
- Produce a high-quality final 2D character concept
- Prepare production-ready materials for the 3D team
- Create turnaround sheets (front/side/back)
- Prepare detailed callout sheets for clothing, materials, equipment, and structural elements
- Collaborate with the Art Director to refine artistic direction
- Implement revisions from feedback and review sessions
Expected Deliverables
- Final approved character design
- Fully rendered color concept
- Character sheet
- Turnaround (front/side/back)
- Detailed callout sheets for key design elements
- Material/texture references
- Layered PSD files with an organized layer structure
Requirements
- Proven experience as a Concept Artist or Character Designer in the game industry
- Strong character design fundamentals
- Solid knowledge of human anatomy
- Ability to work in realistic and semi-realistic styles
- Experience creating production-ready designs for 3D pipelines
- Proficiency with Photoshop and Procreate (or equivalent)
- Understanding of the full game character production pipeline
- Strong portfolio with characters for games, films, or AAA productions
Nice to Have
- Experience designing for sci-fi, cyberpunk, or post-apocalyptic settings
- Knowledge of 3D character modeling/animation workflows
- Experience using AI tools during research/visual exploration
- Experience collaborating with outsourcing teams and studios
Work Model
- Remote, anywhere in the world
- Flexible working hours
- Contract duration: ~3 months, with potential extension based on project needs and mutual agreement
About iLogos
iLogos Game Studios provides solutions for mobile game developers, supporting challenging projects from concept through delivery. Founded in 2006, the studio has completed 400+ projects and has partnered with major industry companies such as EA, Sony, Disney, Rovio, and Ubisoft.
Scraped 8/4/2026